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The fourth full-fledged installment in the series Valkyria Chronicles. Production tells the story of the inhabitants of the small kingdom of Jutland, opposing the powerful empire Rus. He is responsible for the game studio Media Vision, known among the Digimon Story: Cyber Sleuth.
Valkyria: Azure Revolution PC Download Full Game [ONE FTP LINK] [Emulator]
Fast Installation ✓
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- OS: Windows Vista – Service Pack 1 / Windows XP – Service Pack 3
- Processor: Intel Core 2 Duo 1.8GHz, AMD Athlon X2 64 2.4GHz
- Memory: 1.5GB XP / 1.5GB Vista
- Graphics: 256MB Nvidia 7900 / 256MB ATI X1900
- DirectX Version: DirectX 9.0c Compliant Card
- Hard Drive: 16GB of Hard Disc Space
Informations about Valkyria: Azure Revolution PC Game
Valkyria: Azure Revolution PC Download is the fourth installment in the series full-fledged RPG Valkyria Chronicles. Produced by Media Vision studio responsible for titles such as The Wizard of Oz: Beyond the Yellow Brick Road, Chaos Rings II or Digimon Story: Cyber Sleuth. Party publishing project took a course SEGA company, known for hits from the previous cycle, and projects such as Football Manager, Sonic and Total War. The story told in Valkyria: Azure Revolution for PlayStation 4 focuses on the presentation of the fate of the inhabitants of the small kingdom of Jutland, opposing the powerful empire Rus, who discovered a specific mineral. It led to a dynamic development of the country and a significant expansion of its borders. The main character of production is the commander of an elite anti-Valkyria Amleth, which in the adventure accompanied by Princess Ophelia.
Valkyria Revolution, known in Japan as Valkyria: Azure Revolution PC Download (Japanese: 蒼き革命のヴァルキュリア Hepburn: Aoki Kakumei no Varukyuria?, lit. “Valkyria of the Blue Revolution”), is an upcoming role-playing video game developed by Media.Vision for PlayStation 4, PlayStation Vita and Xbox One. It really is intended to be published by Sega in Japan in January 2017 and in North America in Q2 2017, and by Deep Silver in Europe in Q2 2017. It’s part of the Valkyria show, but is thought to be different from the prior games.
Valkyria: Azure Revolution is a real-time role-playing video game with strategy elements. The flow of the game is made from the player going to the battle field to attain their aims preparing at their foundation, and then returning to the base again. The game includes death that is permanent, meaning that are taken out of the game; if one of their characters die the player can decide to retry.
Setting and characters
The small nation of Jutland is blockaded by Rus, after finding the azure mineral Ragnite a powerful empire that expanded its land and achieved high-speed industrial development; this mineral is used as an energy resource, but also has magic properties. Needing independence from colonial rule, Jutland hits the base of the empire’s military. Along with people, the game world is inhabited by Valkyria; they are “unnatural” in comparison to people, and close to being gods. Players take the role of Amleth, the commanding officer of Jutland’s top-notch anti-Valkyria unit. Among other characters are Jutland’s princess Ophelia, and Brynhildr, a Valkyria: Azure Revolution who’s on the Rus empire’s side.
The game is being developed by Media.Vision, and is directed by Takeshi Ozawa and produced by Youichi Shimosato and Katsura Mikami. The characters are designed Takayama Toshiaki and by Hiro Kiyohara, and modeled by Flight Unit. The game uses the Gouache Drawing Engine for the graphics, with which the development team means to depict the game in a painting-like fashion. Work on the game began with the development team needing to create something new related to the Valkyria: Azure Revolution; at first, they considered making a real time strategy game, but decided to make a real time role-playing game instead, as they believed more folks would want to play that. Ozawa said that while there are aspects of the game that are similar to Valkyria Chronicles, the game is mostly different. Shimosato saw it as a brand new show within the Valkyria franchise; he referred to it as the Kakumei (“Revolution”) show, and called previous Valkyria games the Senjou (“Battlefield”) collection.
One of the topics of the game is departure; the development team believed that if characters wouldn’t expire, the player would not feel fear, which is what resulted in the inclusion of permanent passing in the game. They contained story occasions for special characters, to make the player feel inspired to keep everyone alive; occasions concerning special characters don’t happen if that character is dead, while the main story continues. Yet, whether a character dies, they meant for it to not be impossible to experience everything in the game in the event the player puts effort into it, with it being maybe to retry. The development team didn’t desire to tone down the obstacles the player confronts in the game they intend to contain an easier manner.
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